But unlike World of Warcraft, those players do not demand perfection. I have played a fair number of MMOs in my time, and I have never found a group of players as friendly, easygoing or good-natured as the FFXIV crowd.įFXIV pretty much requires you to run dungeons with other players in order to complete the main story. However, there’s also the main reason why I enjoy spending time in FFXIV - the community. But now that I’ve taken the time to build up my character, I feel invested again, in both the gameplay experience and the high fantasy story. In terms of raw playtime, I’ve already gotten my money’s worth (so to speak) from FFXIV. Once I hit the level cap, I’ll have to decide whether to buy the game ($60) and a monthly subscription ($13 per month), or simply move on to another title. But it’s also pushed me extremely close to the free trial’s level cap. Running the dungeons has knocked the rust off of my skills, and earned me the equipment that I needed. After researching the game’s difficulty spike online, I found that my gear was not sufficiently powerful, and that I’d have to run some dungeons and earn some late-game currency to compensate. The reason why I picked up FFXIV again is because I found myself unable to complete the surprisingly intricate series of quests between A Realm Reborn at the first major expansion, Heavensward. The company expected that I’d be hooked on the game, and willing to pay up to see the rest of the story. There’s an old saying in the tech world that “if a product is free, then you are the product.” I’d known from the beginning that Square Enix was not giving away FFXIV’s generous trial out of the goodness of its digital heart.
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